- Scene graph and scripting langage
- Direct and Inverse Kinematics
- Curve Editor
- Dependency Graph
- Constraints
- Deformations
- Skinning
- Spline Fitting
- Blend Shape
- Wrap
- Harmonic Coordinates
- Dynamic
- Joints Chain
- Hair and Fur
- Particles
- Interactive Feedback
- Sprite, Instances
- Expressions (scripting, dso)
- Forces, Collisions
- Cache management
- Particles Flow
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- Non Linear Animation
- Procedural Animation
- Crowds management
- Real Time Interactions
- Audio Synchronization
- Stereo management
- Playblast
- Motion Capture (optimization, data conversion)
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